> The part of the API around checking whether a color is in within the volume of the output device
@LeaVerou Do you mean this [part of the API](https://github.com/w3c/ColorWeb-CG/blob/main/hdr_html_canvas_element.md#add-display-color-volume-information-to-screen-interface-of-the-css-object-model).
If so, how is it too close to the hardware? Note the API does not require the returned values to match the hardware exactly, and may reflect user preferences/OS limitations/environmental conditions/etc.
That part of the API is intended for advanced applications. The vast majority of applications are expected to merely set the Canvas to an HDR colorspace and write pixels in that colorspace, letting the UA/OS/Device render the HDR pixels as appropriate based on current conditions.
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