- From: Gabriel Brito <notifications@github.com>
- Date: Mon, 15 Jan 2024 14:58:00 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Monday, 15 January 2024 22:58:06 UTC
@gabrielsanbrito commented on this pull request. > + The {{GamepadHapticActuator/playEffect()}} method steps, called with + {{GamepadHapticEffectType}} |type:GamepadHapticEffectType| and + {{GamepadEffectParameters}} |params:GamepadEffectParameters |, are: + </p> + <ol class="algorithm"> + <li>If |params:GamepadEffectParameters| does not describe a [=valid + effect=] of type |type:GamepadHapticEffectType|, return [=a promise + rejected with=] reason {{TypeError}}. + </li> + <li>Let |document:Document?| be the [=current settings object=]'s + [=relevant global object=]'s [=associated `Document`=]. + </li> + <li>If |document| is `null` or |document| is not [=Document/fully + active=] or |document|'s [=Document/visibility state=] is + `"hidden"`, return [=a promise resolved with=] + {{GamepadHapticsResult/"preempted"}}. Will edit to return a promise rejected with an "{{InvalidStateError}}" {{DOMException}}. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/190#discussion_r1452787890 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/190/review/1822323362@github.com>
Received on Monday, 15 January 2024 22:58:06 UTC