- From: 7ombie <notifications@github.com>
- Date: Tue, 21 Nov 2023 15:10:03 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Tuesday, 21 November 2023 23:10:08 UTC
Sorry, I forgot this was the Gamepad thread! Regarding gamepads, I think they should work in the same way, in the sense that the API should be global (unrelated to the DOM) and available across all threads (including the main thread). I don't see any advantage to 'splitting gamepads' (where for example, one thread handles button presses, while another handles analog sticks), but can imagine cases where different threads want to handle different pads (one pad per thread, for example). So, the Gamepad API should basically allow a thread to take (and probably also later relinquish) ownership of a given pad, and thereafter, that pad's events would be exclusively handled (or polled for etc) by that thread. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/37#issuecomment-1821840581 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/issues/37/1821840581@github.com>
Received on Tuesday, 21 November 2023 23:10:08 UTC