- From: Bradley Needham <notifications@github.com>
- Date: Tue, 21 Feb 2023 13:43:10 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Tuesday, 21 February 2023 21:43:22 UTC
@bradleyneedham commented on this pull request. > + <td> + <dfn data-dfn-for="Gamepad">[[\pose]]</dfn> + </td> + <td> + `null` + </td> + <td> + The current pose of the gamepad. + </td> + </tr> + <tr> + <td> + <dfn data-dfn-for="Gamepad">[[\touchEvents]]</dfn> + </td> + <td> + <code>null</code> I think because not all Gamepads support touch pads, it is better this way to distinguish between a Gamepad that will never have touchIds (null) and a Gamepad that just has no new input (empty list). -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/168#discussion_r1113597747 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/168/review/1308207001@github.com>
Received on Tuesday, 21 February 2023 21:43:22 UTC