- From: Marcos Cáceres <notifications@github.com>
- Date: Wed, 20 Dec 2023 15:36:13 -0800
- To: w3c/pointerlock <pointerlock@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
- Message-ID: <w3c/pointerlock/pull/49/review/1791858710@github.com>
@marcoscaceres commented on this pull request. > + <li>[=Queue an element task=] on the [=user interaction task + source=], given this, to perform the following steps: + <ol> + <li>[=Fire an event=] named {{pointerlockerror}} at + [=this=]'s [=Node/node document=]. + </li> + <li>[=Reject=] <var>promise</var> with a + "{{InvalidStateError}}" {{DOMException}}. + </li> + </ol> + </li> + <li>Return <var>promise</var>. + </li> + </ol> + </li> + <li>If the user agent's [=pointer-lock target=]'s Sorry, I think we might be talking past each other. I agree that the following use case is totally valid: ```JS // Async switching... await elem.requestPointerLock(options); await elem.requestPointerLock(differentOptions); ``` I don't agree that this case (sync) is valid or useful: ```JS const p1 = elem.requestPointerLock(options); const p2 = elem.requestPointerLock(differentOptions); ``` I think p2 (and any subsequent call) should reject unless `p1` has settled. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/pointerlock/pull/49#discussion_r1433279135 You are receiving this because you are subscribed to this thread. Message ID: <w3c/pointerlock/pull/49/review/1791858710@github.com>
Received on Wednesday, 20 December 2023 23:36:19 UTC