Re: [w3c/gamepad] Move vibrationActuator to the main spec (PR #190)

@marcoscaceres commented on this pull request.



> +            The {{GamepadHapticActuator/effects}} getter steps are:
+          </p>
+          <ol>
+            <li>Return [=this=].{{GamepadHapticActuator/[[effects]]}}.
+            </li>
+          </ol>
+        </dd>
+        <dt>
+          <dfn>playEffect()</dfn> method
+        </dt>
+        <dd>
+          <p>
+            The {{GamepadHapticActuator/playEffect()}} method steps are:
+          </p>
+          <ol>
+            <li>If |params:GamepadEffectParameters| does not describe a [=valid

Ok, so the only thing to check is if `weakMagnitude` and `strongMagnitude` are less than or equal to 1 (because it's the only thing WebIDL can't do today). 



-- 
Reply to this email directly or view it on GitHub:
https://github.com/w3c/gamepad/pull/190#discussion_r1430961262
You are receiving this because you are subscribed to this thread.

Message ID: <w3c/gamepad/pull/190/review/1788163859@github.com>

Received on Tuesday, 19 December 2023 06:08:17 UTC