- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 11 Dec 2023 21:21:16 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Tuesday, 12 December 2023 05:21:22 UTC
@marcoscaceres commented on this pull request.
> + configuration with an eccentric rotating mass (ERM) vibration
+ motor in each handle of a standard gamepad. In this
+ configuration, either motor is capable of vibrating the whole
+ gamepad. The vibration effects created by each motor are unequal
+ so that the effects of each can be combined to create more
+ complex haptic effects.
+ </p>
+ <p>
+ A {{GamepadHapticEffectType/"dual-rumble"}} effect is a
+ fixed-length, constant-intensity vibration effect intended for an
+ actuator of this type. {{GamepadHapticEffectType/"dual-rumble"}}
+ effects are defined by {{GamepadEffectParameters/startDelay}},
+ {{GamepadEffectParameters/duration}},
+ {{GamepadEffectParameters/strongMagnitude}}, and
+ {{GamepadEffectParameters/weakMagnitude}}, none of which are
+ required.
```suggestion
required because they default to 0.
```
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Received on Tuesday, 12 December 2023 05:21:22 UTC