- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 11 Dec 2023 20:24:56 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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- Message-ID: <w3c/gamepad/pull/190/review/1776565029@github.com>
@marcoscaceres commented on this pull request. > + The {{GamepadHapticActuator/effects}} getter steps are: + </p> + <ol> + <li>Return [=this=].{{GamepadHapticActuator/[[effects]]}}. + </li> + </ol> + </dd> + <dt> + <dfn>playEffect()</dfn> method + </dt> + <dd> + <p> + The {{GamepadHapticActuator/playEffect()}} method steps are: + </p> + <ol> + <li>If |params:GamepadEffectParameters| does not describe a [=valid I think what we actually want here is a switch statement for performing validation of each `type` and a give `params`. Right now, it's you need to go hunting for what do do, which is not great. I was expecting: ```HTML <p> The {{GamepadHapticActuator/playEffect()}} method steps, called with {{GamepadHapticEffectType}} |type:GamepadHapticEffectType| and {{GamepadEffectParameters}} |params:GamepadEffectParameters | : </p> <ol class="algorithm"> <li>Given the value of type |type:GamepadHapticEffectType|, switch on: <dl class="switch"> <dt> {{GamepadHapticEffectType/"dual-rumble"}} </dt> <dd> <ol> <li>let |result be [=validate "dual-rumble" parameters=] passing |params|. <li>If result is an an error, return [=a promise rejected=] with error. <ol> </dd> </dl> </li> <!--- other steps --> </ol> ``` -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/190#pullrequestreview-1776565029 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/190/review/1776565029@github.com>
Received on Tuesday, 12 December 2023 04:25:02 UTC