Re: [w3c/gamepad] Move vibrationActuator to the main spec (PR #190)

@marcoscaceres commented on this pull request.



> +            The {{GamepadHapticActuator/effects}} getter steps are:
+          </p>
+          <ol>
+            <li>Return [=this=].{{GamepadHapticActuator/[[effects]]}}.
+            </li>
+          </ol>
+        </dd>
+        <dt>
+          <dfn>playEffect()</dfn> method
+        </dt>
+        <dd>
+          <p>
+            The {{GamepadHapticActuator/playEffect()}} method steps are:
+          </p>
+          <ol>
+            <li>If |params:GamepadEffectParameters| does not describe a [=valid

I think what we actually want here is a switch statement for performing validation of each `type` and a give `params`. Right now, it's you need to go hunting for what do do, which is not great.

I was expecting:
```HTML 
<p>
The {{GamepadHapticActuator/playEffect()}} method steps, called with {{GamepadHapticEffectType}} |type:GamepadHapticEffectType| and {{GamepadEffectParameters}} |params:GamepadEffectParameters | :
</p>
<ol class="algorithm">
  <li>Given the value of type |type:GamepadHapticEffectType|, switch on:
  <dl class="switch">  
    <dt>
      {{GamepadHapticEffectType/"dual-rumble"}}
    </dt>
    <dd>
      <ol>
        <li>let |result be [=validate "dual-rumble" parameters=] passing |params|.
        <li>If result is an an error, return [=a promise rejected=] with error. 
      <ol>
    </dd>
  </dl>
</li>
<!--- other steps --> 
</ol>
```

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Received on Tuesday, 12 December 2023 04:25:02 UTC