- From: Marcos Cáceres <notifications@github.com>
- Date: Wed, 22 Jun 2022 21:47:13 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 23 June 2022 04:47:26 UTC
@marcoscaceres commented on this pull request. > </p> <pre class="idl"> [Exposed=Window] interface GamepadHapticActuator { readonly attribute GamepadHapticActuatorType type; + boolean canPlayEffectType(GamepadHapticEffectType type); Actually, I think `.supports()` might be better. Consider, just because gamepad supports an effect type, doesn't mean it can play it. ```suggestion boolean supports(GamepadHapticEffectType type); ``` -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#discussion_r904514433 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1016326693@github.com>
Received on Thursday, 23 June 2022 04:47:26 UTC