- From: Matt Reynolds <notifications@github.com>
- Date: Wed, 08 Jun 2022 17:40:32 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 9 June 2022 00:40:44 UTC
@nondebug commented on this pull request. > + <p> + The {{GamepadHapticActuator/playEffect()}} method steps are: + </p> + <ol> + <li>If |params:GamepadEffectParameters| does not describe a [=valid + effect=] of type |type:GamepadHapticEffectType|, return [=a promise + resolved with=] {{GamepadHapticsResult/"invalid-parameter"}}. + </li> + <li>Let |document| be the [=current settings object=]'s [=relevant + global object=]'s [=associated `Document`=]. + </li> + <li>If |document| is `null` or |document| is not [=Document/fully + active=] or |document|'s [=visibility state=] is `"hidden"`, return + [=a promise resolved with=] {{GamepadHapticsResult/"preempted"}}. + </li> + <li>If [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} Please take another look -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#discussion_r892975627 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1000594810@github.com>
Received on Thursday, 9 June 2022 00:40:44 UTC