- From: Matt Reynolds <notifications@github.com>
- Date: Wed, 08 Jun 2022 17:40:32 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 9 June 2022 00:40:44 UTC
@nondebug commented on this pull request.
> + <p>
+ The {{GamepadHapticActuator/playEffect()}} method steps are:
+ </p>
+ <ol>
+ <li>If |params:GamepadEffectParameters| does not describe a [=valid
+ effect=] of type |type:GamepadHapticEffectType|, return [=a promise
+ resolved with=] {{GamepadHapticsResult/"invalid-parameter"}}.
+ </li>
+ <li>Let |document| be the [=current settings object=]'s [=relevant
+ global object=]'s [=associated `Document`=].
+ </li>
+ <li>If |document| is `null` or |document| is not [=Document/fully
+ active=] or |document|'s [=visibility state=] is `"hidden"`, return
+ [=a promise resolved with=] {{GamepadHapticsResult/"preempted"}}.
+ </li>
+ <li>If [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}}
Please take another look
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Received on Thursday, 9 June 2022 00:40:44 UTC