- From: 7ombie <notifications@github.com>
- Date: Wed, 21 Dec 2022 14:08:41 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Wednesday, 21 December 2022 22:08:53 UTC
@marcoscaceres - No worries, and thank you for your patience with this. I appreciate that somebody needs to concretely demonstrate the shortcomings of the current API, before anyone can hope to address them pragmatically. And I can't really do that. I can point to games like Street Fighter and Rock Band, which require frame-perfect inputs, but that may be addressable with timestamps, which comes back to your point about needing to nail down the problem before proposing a solution. To be honest, I took it for granted that the need for gamepads in workers was obvious, and felt like you just weren't getting it. I appreciate now that it's just not that simple. Sorry for that. It was arrogant of me. No hard feelings, chap. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/37#issuecomment-1362167030 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/issues/37/1362167030@github.com>
Received on Wednesday, 21 December 2022 22:08:53 UTC