- From: Marcos Cáceres <notifications@github.com>
- Date: Sun, 11 Dec 2022 17:30:37 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Monday, 12 December 2022 01:30:50 UTC
The API is not currently testable for interop because it's obviously not possible always have a physical Gamepad available (and being pressed) in a continuous integration environment. It would be great if the spec provided a Web Driver API that allowed: * connecting a mock gamepad, and specifying or overriding a limited set of details (e.g., id and mapping). * disconnecting a mock gamepad. * setting button values on a mock gamepad. * setting the axis values on a mock gamepad. Once updated, calling `getGamepads()` would return the updated snapshot of the mock gamepads. Out of scope would be to provide a means to "playback" a set of button presses. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/175 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/issues/175@github.com>
Received on Monday, 12 December 2022 01:30:50 UTC