- From: Reece Walsh <notifications@github.com>
- Date: Wed, 22 Sep 2021 20:32:19 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 23 September 2021 03:32:32 UTC
Apologies if I'm poking a stale issue here, however, I wanted to add my 2 cents to this discussion. I maintain a piece of controller emulation software that allows users to send webpage-based gamepad input to a Nintendo Switch. Users mainly host this webpage locally and connect to it on the same network. The recent move to restrict gamepad use to a secure context has left me in a bit of a bind. I'm being forced to consider two options with this change: 1) Coaching users through accepting a self-signed certificate or 2) Dropping gamepad input from the project altogether. Both options further complicate use of the software for users. I realize that I'm a bit too late to affect any real change on this topic, however, I would at least like to state, for the record, that this move is negatively affecting the project that I maintain. Additionally, if the overall goal for the future is to move the entire platform to a secure context, where does this leave small/casual projects on local networks? Is the recommended path going to be coaching users through self-signed certificate warnings? -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/145#issuecomment-925482171
Received on Thursday, 23 September 2021 03:32:32 UTC