Re: [w3c/gamepad] Add algorithms for getGamepads and events (#151)

@nondebug commented on this pull request.



> +        <p>
+          User agents implementing this specification must provide a new DOM
+          event, named {{gamepadconnected}}. The corresponding event MUST be of
+          type {{GamepadEvent}} and, if [=allowed to use=] the `"gamepad"`
+          permission, MUST fire on the {{Window}} object. Registration for and
+          firing of the {{gamepadconnected}} event MUST follow the usual
+          behavior of DOM Events. [[DOM]]
+        </p>
+        <p>
+          A [=user agent=] MUST dispatch this event type to indicate the user
+          has connected a gamepad. If a gamepad was already connected when the
+          page was loaded, the {{gamepadconnected}} event SHOULD be dispatched
+          when the user presses a button or moves an axis.
+        </p>
+        <p>
+          A [=user agent=] MUST NOT dispatch this event type if the
+          [=environment settings object=] is a [=non-secure context=].
+        </p>

Oops, copy/paste error... removed

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Received on Thursday, 8 July 2021 18:49:17 UTC