- From: Matt Reynolds <notifications@github.com>
- Date: Thu, 08 Jul 2021 11:48:26 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 8 July 2021 18:49:17 UTC
@nondebug commented on this pull request. > + <p> + User agents implementing this specification must provide a new DOM + event, named {{gamepadconnected}}. The corresponding event MUST be of + type {{GamepadEvent}} and, if [=allowed to use=] the `"gamepad"` + permission, MUST fire on the {{Window}} object. Registration for and + firing of the {{gamepadconnected}} event MUST follow the usual + behavior of DOM Events. [[DOM]] + </p> + <p> + A [=user agent=] MUST dispatch this event type to indicate the user + has connected a gamepad. If a gamepad was already connected when the + page was loaded, the {{gamepadconnected}} event SHOULD be dispatched + when the user presses a button or moves an axis. + </p> + <p> + A [=user agent=] MUST NOT dispatch this event type if the + [=environment settings object=] is a [=non-secure context=]. + </p> Oops, copy/paste error... removed -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/151#discussion_r666439623
Received on Thursday, 8 July 2021 18:49:17 UTC