Re: [w3c/gamepad] "STANDARD GAMEPAD" should be defined in a separate attribute (#129)

The inclusion of a vendor and product attribute would be welcomed as it would provide more usable metadata for application developers to use. 

Is what you're proposing that the mapping attribute be completely removed? I don't know how well that would work in terms of existing implementations since the standard mapping as per the spec is defined in relation to the gamepads for the two most used platforms (Xbox and Playstation).

I'm honestly not even sure if the mapping attribute has been of much help, though. The spec defined that the "standard" layout is relative to the button mapping shown on the spec page, but if that mapping were to change to accommodate for some new "standard", that would make using the attribute value useless in terms of validating such a mapping. In my personal usage of the API, I haven't really relied much on the attribute itself, and more on the actual button/axis mapping information as per the spec.

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Received on Saturday, 23 May 2020 07:44:32 UTC