- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 18 Jun 2020 16:26:39 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 18 June 2020 23:26:52 UTC
@marcoscaceres commented on this pull request. > + could occur without user interaction. + </p> + <p> + The user agent MUST NOT expose information about connected gamepads + until a gamepad user gesture has been received from any connected + gamepad. The user gesture MUST be tracked independently for each gamepad + context. A <dfn data-lt="gamepad context">gamepad context</dfn> MUST be + created when a page first requests the current gamepad state or + registers for gamepad connection events. The gamepad context MUST be + destroyed when the tab is closed or navigates away from the current + page. Reloading the current page MUST NOT destroy the gamepad context. + </p> + <p> + To register a user gesture, a gamepad context MUST be active. A gamepad + context is active if the page associated with the context is visible and + the page is capable of executing script. If the page is not visible or ```suggestion the page is capable of executing script. If the page is [=Document/hidden=] or ``` -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/136#pullrequestreview-433710108
Received on Thursday, 18 June 2020 23:26:52 UTC