- From: jameshollyergoogle <notifications@github.com>
- Date: Tue, 04 Aug 2020 15:26:04 -0700
- To: w3c/pointerlock <pointerlock@noreply.github.com>
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- Message-ID: <w3c/pointerlock/pull/49/review/450863882@github.com>
@jameshollyergoogle commented on this pull request. Domenic, thanks for all the reviews. I tried my best. I am sure there is still more to do. Let me know what you think. > + error in changing state. They are named <dfn>pointerlockchange</dfn> + and <dfn>pointerlockerror</dfn>. If pointer lock is entered or exited + for any reason a <a>pointerlockchange</a> event must be sent. + </p> + <p> + <a>User agents</a> must deliver these events by <a data-lt= + "queue a task">queuing a task</a> to <a>fire an event</a> of the + appropriate name with its <code>bubbles</code> attribute [[DOM]] set to + false to the pointer lock <a>target</a> element's <a>node document</a>. + </p> + <p class="note"> + Magnification software increases the size of content on the screen. It + uses the mouse to move the magnified point of focus around. When a + pointer lock is initiated, the magnification software needs to switch + to using the keyboard to move the magnified point of focus around + instead. When a pointerlockchange event is fired, web browsers I think there is something more specific that you mean that I am missing? Are you saying to change the wording or should I also put it somewhere not in a note? > + we will call the <dfn>target</dfn>, receives all mouse events and the cursor + is hidden.</p> + <p> + Once in the <a>Pointer Lock State</a> the <a>user agent</a> must fire all + relevant user generated {{MouseEvent}} events (for example: + `mousemove`, `mousedown`, `mouseup`, `click`, and `wheel`) + [[ui-events]] to the <a>target</a> of pointer lock, and not fire + mouse events to other elements. Events that require the concept of + a mouse cursor must not be dispatched (for example: `mouseover`, + `mouseout`, `drag`, and `drop`). + </p> + <p> + <dl data-dfn-for="PointerLockOptions" data-link-for= + "PointerLockOptions"> + While in the <a>Pointer Lock State</a> if <a>unadjustedMovement</a> is + <code>true</code> the event coordinates must not be affected by the I changed the text to explicitly call unadjustedMovement as a member of PointerLockOptions and removed the undefined option. > + While in the <a>Pointer Lock State</a> if <a>unadjustedMovement</a> is + <code>true</code> the event coordinates must not be affected by the + underlying platform behaviors such as mouse acceleration. In other + words, UA must use the APIs provided by the underlying platform to + guaranteee getting the raw events. If <a>unadjustedMovement</a> + is <code>undefined</code> or <code>false</code> UA must rely on the + default behavior of the underlying platform regarding the mouse + acceleration. + </dl> + </p> + <p> + In the <a>Pointer Lock State</a> the system mouse cursor must be hidden. + Movement and button presses of the mouse must not cause the window + to lose focus. + </p> + <p> done > + If this value is set to `true`, then the pointer movements will + not be affected by the underlying platform modications such as + mouse accelaration. + </p> + </dd> + </dl> + </section> + <section> + <h3> + `"pointerlockchange"` and `"pointerlockerror"` Events + </h3> + <p> + Two events are used to communicate pointer lock state change or an + error in changing state. They are named <dfn>pointerlockchange</dfn> + and <dfn>pointerlockerror</dfn>. If pointer lock is entered or exited + for any reason a <a>pointerlockchange</a> event must be sent. removed > + </p> + </dd> + </dl> + </section> + <section> + <h3> + `"pointerlockchange"` and `"pointerlockerror"` Events + </h3> + <p> + Two events are used to communicate pointer lock state change or an + error in changing state. They are named <dfn>pointerlockchange</dfn> + and <dfn>pointerlockerror</dfn>. If pointer lock is entered or exited + for any reason a <a>pointerlockchange</a> event must be sent. + </p> + <p> + <a>User agents</a> must deliver these events by <a data-lt= Remove the whole paragraph right? That makes section 3.3 consist of only 2 notes. Is that ok or maybe these notes should be moved to somewhere else? Maybe section 5? > - relevant user generated {{MouseEvent}} events (for example: - `mousemove`, `mousedown`, `mouseup`, `click`, and `wheel`) - [[ui-events]] to the <a>target</a> of pointer lock, and not fire - mouse events to other elements. Events that require the concept of - a mouse cursor must not be dispatched (for example: `mouseover`, - `mouseout`, `drag`, and `drop`). - </p> - <p> - In the locked state the system mouse cursor must be hidden. - Movement and button presses of the mouse must not cause the window - to lose focus. - </p> - <p> - Synthetic mouse events created by application script act the same - regardless of lock state. + RequestPointerLock() will follow these steps Done. > - mouse events to other elements. Events that require the concept of - a mouse cursor must not be dispatched (for example: `mouseover`, - `mouseout`, `drag`, and `drop`). - </p> - <p> - In the locked state the system mouse cursor must be hidden. - Movement and button presses of the mouse must not cause the window - to lose focus. - </p> - <p> - Synthetic mouse events created by application script act the same - regardless of lock state. + RequestPointerLock() will follow these steps + <ol> + <li> + If the the <a>target</a>'s I changed it to use this's with the href. However, I don't completely understand why. > - <p> - In the locked state the system mouse cursor must be hidden. - Movement and button presses of the mouse must not cause the window - to lose focus. - </p> - <p> - Synthetic mouse events created by application script act the same - regardless of lock state. + RequestPointerLock() will follow these steps + <ol> + <li> + If the the <a>target</a>'s + <a>shadow-including root</a> is the <a>active document</a> of a + [=Document/browsing context=] which is (or has an <a>ancestor + browsing context</a> which is) in focus by a window which is in + focus by the operating system's window manager queue <a>pointerlockerror</a> Done. > + "{{WrongDocumentError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. + </li> + <li> + If any element (including this one), whose <a>shadow-including + root</a> is same as this element's <a>shadow-including root</a>, is + already locked (or pending lock) follow these steps: Ok I tried to clean this up a bit. Let me know what you think. > - </p> - <p class="note"> - Magnification software increases the size of content on the screen. It - uses the mouse to move the magnified point of focus around. When a - pointer lock is initiated, the magnification software needs to switch - to using the keyboard to move the magnified point of focus around - instead. When a pointerlockchange event is fired, web browsers - therefore need to make sure the event is communicated to assistive - technologies like screen magnifiers. - </p> + <section> + <h3> + The <dfn>Pointer Lock State</dfn> Definition + </h3> + <p><a>Pointer Lock State</a> is the state where a single DOM element, which + we will call the <dfn>target</dfn>, receives all mouse events and the cursor Changed to state the user agent has the target and change the name to pointer-lock target. > - <p> - Synthetic mouse events created by application script act the same - regardless of lock state. + RequestPointerLock() will follow these steps + <ol> + <li> + If the the <a>target</a>'s + <a>shadow-including root</a> is the <a>active document</a> of a + [=Document/browsing context=] which is (or has an <a>ancestor + browsing context</a> which is) in focus by a window which is in + focus by the operating system's window manager queue <a>pointerlockerror</a> + and <a href="https://heycam.github.io/webidl/#reject">reject</a> the promise with a + "{{WrongDocumentError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different Done. Is it appropriate to link shadow-including root twice in one sentence or would one link be enough? I linked it twice. > - regardless of lock state. + RequestPointerLock() will follow these steps + <ol> + <li> + If the the <a>target</a>'s + <a>shadow-including root</a> is the <a>active document</a> of a + [=Document/browsing context=] which is (or has an <a>ancestor + browsing context</a> which is) in focus by a window which is in + focus by the operating system's window manager queue <a>pointerlockerror</a> + and <a href="https://heycam.github.io/webidl/#reject">reject</a> the promise with a + "{{WrongDocumentError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. I chose InvalidStateError(NotAllowedError is now used for requiring user gesture) and will update Chrome's implementation to match this before shipping. > + <li> + If the the <a>target</a>'s + <a>shadow-including root</a> is the <a>active document</a> of a + [=Document/browsing context=] which is (or has an <a>ancestor + browsing context</a> which is) in focus by a window which is in + focus by the operating system's window manager queue <a>pointerlockerror</a> + and <a href="https://heycam.github.io/webidl/#reject">reject</a> the promise with a + "{{WrongDocumentError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different Yea, looks like it. Removed. > + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. + </li> + <li> + If the pointer is already locked by an element whose <a>shadow-including root</a> is a different + document queue <a>pointerlockerror</a> and <a href="https://heycam.github.io/webidl/#reject">reject</a> + the promise with a "{{InUseAttributeError}}" {{DOMException}}. + </li> + <li> + If any element (including this one), whose <a>shadow-including + root</a> is same as this element's <a>shadow-including root</a>, is + already locked (or pending lock) follow these steps: + <ol> + <li> + If the <a>pointerLockOptions</a> have not changed the pointer lock <a>target</a> That was on purpose. This is the success for changing of pointer lock as opposed to the success of acquiring pointer lock. It does not require a user gesture. In the implementation this branches off before checking the other pieces because it does not require the same checks. The NotSupportedError is kind of a duplicate in this substep but, I did not know how to separate this out. > + </li> + <li> + If the options have changed and the new options are supported the pointer lock <a>target</a> + must be updated to this element, the new options must be used, a <a>pointerlockchange</a> + event sent, and the promise must <a>resolve</a>. + </li> + </ol> + </li> + <li> + If any element (including this one), whose <a>shadow-including + root</a> is same as this element's <a>shadow-including root</a>, is + already locked (or pending lock) the pointer lock <a>target</a> + must be updated to this element, a <a>pointerlockchange</a> + event sent and the promise must <a>Resolve</a>. + </li> + <li data-link-for="Document"> Oh cool I like that better too. > + <li> + If the options have changed and the new options are supported the pointer lock <a>target</a> + must be updated to this element, the new options must be used, a <a>pointerlockchange</a> + event sent, and the promise must <a>resolve</a>. + </li> + </ol> + </li> + <li> + If any element (including this one), whose <a>shadow-including + root</a> is same as this element's <a>shadow-including root</a>, is + already locked (or pending lock) the pointer lock <a>target</a> + must be updated to this element, a <a>pointerlockchange</a> + event sent and the promise must <a>Resolve</a>. + </li> + <li data-link-for="Document"> + If the request was not started from an <a>engagement gesture</a> and That page is not the correct link. The engagement gesture is different from tracking user activation. > + </li> + </ol> + </li> + <li> + If any element (including this one), whose <a>shadow-including + root</a> is same as this element's <a>shadow-including root</a>, is + already locked (or pending lock) the pointer lock <a>target</a> + must be updated to this element, a <a>pointerlockchange</a> + event sent and the promise must <a>Resolve</a>. + </li> + <li data-link-for="Document"> + If the request was not started from an <a>engagement gesture</a> and + the Document has not previously released a successful Pointer Lock with + {{exitPointerLock()}} queue <a>pointerlockerror</a> and + <a href="https://heycam.github.io/webidl/#reject">reject</a> the promise + with a "{{ConstraintError}}" {{DOMException}}. Changed. > + <p> + Conversely, if pointer lock is exited via {{exitPointerLock()}} + no <a>engagement gesture</a> is required to reenter pointer lock. + This enables applications that frequently move between + interaction modes, and ones that may do so based on a timer or + remote network activity. + </p> + <p data-link-for="Element"> + Pointer lock is commonly combined with fullscreen [[FULLSCREEN]], + and if an <a>engagement gesture</a> is used to enter fullscreen + it is sufficient for a subsequent {{requestPointerLock()}}. + </p> + </aside> + </li> + <li> + if the document object's done. > + sandboxing flag set</a> has the <a>sandboxed pointer lock browsing + context flag</a> set queue <a>pointerlockerror</a> and + <a href="https://heycam.github.io/webidl/#reject">reject</a> the + promise with a "{{SecurityError}}" {{DOMException}}. + </li> + <li> + <dl data-dfn-for="PointerLockOptions" data-link-for= + "PointerLockOptions"> + If if <a>unadjustedMovement</a> is true and the platform does not + support <a>unadjustedMovement</a> queue <a>pointerlockerror</a> and + <a href="https://heycam.github.io/webidl/#reject">reject</a> the + promise with a "{{NotSupportedError}}" {{DOMException}}. + </dl> + <aside class="note" data-link-for="Document"> + "{{NotSupportedError}}" {{DOMException}} should be reserved for + unsupported options in future iterations of this spec. I added that text. We now have support coming out for all platforms except Android(which does not make any sense for this API anyway). Do you still think this is important? > @@ -332,7 +454,7 @@ <h2> </dt> <dd> <p> - Initiates an exit from pointer lock state if currently locked to a + Initiates an exit from <a>pointer lock state</a> if currently locked to a I changed this and did my best to define "exit pointer lock". I am sure you will have some comments on it though. -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/pointerlock/pull/49#pullrequestreview-450863882
Received on Tuesday, 4 August 2020 22:26:19 UTC