- From: Marcos Cáceres <notifications@github.com>
- Date: Thu, 24 Oct 2019 22:59:50 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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- Message-ID: <w3c/gamepad/pull/120/review/306992946@github.com>
marcoscaceres approved this pull request. Shifted order of things... let me know what you think! > </dt> <dd> - Retrieve a snapshot of the data for the the currently connected and - interacted-with gamepads. Gamepads MUST only appear in the list if - they are currently connected to the <a>user agent</a>, and at least - one device has been interacted with by the user. If no devices have - been interacted with, devices MUST NOT appear in the list to avoid a - malicious page from fingerprinting the user. The length of the array - returned MUST be one more than the maximum index value of the Gamepad - objects returned in the array. The entries in the array MUST be the - set of Gamepad objects that are visible to the current page, with - each Gamepad present at the index in the array specified by its - {{Gamepad/index}} attribute. Array indices for which there is no - connected Gamepad with the corresponding index should return null. - + <p class="note"> + The gamepad state returned from {{Navigator/getGamepads()}} does This will be nice when we actually get the gamepad manager is place - so it can just be a note IMO. > <p> - The gamepad state returned from getGamepads() does not reflect - disconnection or connection until after the <a>gamepaddisconnected</a> - or <a>gamepadconnected</a> events have fired. + If the <a>environment settings object</a> is a <a>non-secure Moved this so it's the first thing we check. This should be easy to test too. -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/120#pullrequestreview-306992946
Received on Friday, 25 October 2019 05:59:52 UTC