- From: Anne van Kesteren <notifications@github.com>
- Date: Thu, 17 Oct 2019 00:39:12 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 17 October 2019 07:39:14 UTC
> (But it's also fine to construct a new array for each call.) That's not great, either store the JavaScript array object on the object and replace it when needed, or always create a new array based on the internal data. > should return Must, right? (Same for other shoulds.) > other members may be updated due to user interaction with the gamepad This will have to be defined as updating internal state on the `Gamepad` objects at a specific point in time to avoid violating run-to-completion semantics. (You're saying as much at the end, but I hope the eventual definition of this will fall out of the processing model.) -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/8#issuecomment-543048494
Received on Thursday, 17 October 2019 07:39:14 UTC