Re: [w3c/gamepad] Need to spec liveness of Gamepad objects (#8)

> (But it's also fine to construct a new array for each call.)

That's not great, either store the JavaScript array object on the object and replace it when needed, or always create a new array based on the internal data.

> should return

Must, right? (Same for other shoulds.)

> other members may be updated due to user interaction with the gamepad

This will have to be defined as updating internal state on the `Gamepad` objects at a specific point in time to avoid violating run-to-completion semantics. (You're saying as much at the end, but I hope the eventual definition of this will fall out of the processing model.)

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Received on Thursday, 17 October 2019 07:39:14 UTC