- From: Matt Reynolds <notifications@github.com>
- Date: Wed, 20 Nov 2019 17:35:51 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 21 November 2019 01:35:53 UTC
nondebug commented on this pull request. > + Zero-based index of the gamepad in the {{Navigator}}. The index + MUST NOT change once the Gamepad object has been returned to script. + </p> + <p> + When the system is notified that a gamepad has been connected, + its index attribute MUST be assigned to the lowest index that is not + assigned to any currently connected gamepad, starting at zero. + </p> + <p> + When the system is notified that a previously connected gamepad has + become unavailable, the `index` attribute of other gamepads MUST NOT + be reassigned. However, if a gamepad is disconnected, and + subsequently the same or a different gamepad is connected, the + lowest previously used index MUST be assigned to the newly connected + gamepad. + </p> I added the example but renamed pad1,pad2,pad3 -> padA,padB,padC for clarity -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/123#discussion_r348859229
Received on Thursday, 21 November 2019 01:35:53 UTC