Re: [w3c/pointerlock] Option needed to disable OS-level adjustment for mouse acceleration (#36)

This API would be immensely useful for us. We need the ability to allow games to switch back and forth between raw (non-accelerated) input and desktop (accelerated) input as necessary, depending on the context of their game. Adding this option to the pointerlock API would unlock this use case! :)

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Received on Tuesday, 2 July 2019 20:36:57 UTC