Re: [w3c/gamepad] Determine how Multi-touch surfaces should be handled. (#27)

I'd like to resume discussing how we can provide multi touch support for gamepads.  

At TPAC 2017, we expressed our interest in providing multi touch support to developers. With an increasing number of gamepad devices that support a touch surface(s), a use case exists to add multi touch support to the spec in a standardized format. Currently, implementation of touch functionality is ad hoc, making it difficult to support multiple touch devices in a uniform manner. Additionally, the spec lacks a way to identify unique touch events. This results in the ability to miss one or more touch up + touch down events if the application does not poll at the correct rate.

We've drafted a proposal that addresses the above concerns: [multi-touch proposal](https://github.com/knyg/gamepad/commit/2cbe64f95852a734ca3ab7e3ee0272813da1b157)

Please let us know if you have any questions, comments, or feedback.

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Received on Sunday, 14 January 2018 23:53:26 UTC