Re: [heycam/webidl] Make interface prototype object creation imperative (#494)

tobie commented on this pull request.



> -*   The location of the property is determined as follows:
-    *   If the attribute is a [=static attribute=],
-        then there is a single corresponding property and it exists on the interface’s [=interface object=].
-    *   Otherwise, if the attribute is [=unforgeable=] on
-        the interface or if the interface was declared with the [{{Global}}] [=extended attribute=],
-        then the property exists on every object that implements the interface.
-    *   Otherwise, the property exists solely on the interface’s [=interface prototype object=].
-*   The property has attributes { \[[Get]]: |G|, \[[Set]]: |S|, \[[Enumerable]]: <emu-val>true</emu-val>, \[[Configurable]]: |configurable| },
-    where:
-    *   |configurable| is <emu-val>false</emu-val> if the attribute was
-        declared with the [{{Unforgeable}}] extended attribute and <emu-val>true</emu-val> otherwise;
-    *   |G| is the [=attribute getter=] created given the attribute, the interface,
-        and the [=relevant Realm=] of the object that is the location of the property; and
-    *   |S| is the [=attribute setter=] created given the attribute, the interface,
-        and the [=relevant Realm=] of the object that is the location of the property.
+[=Static attributes=] are exposed on the [=interface object=].

Fixed in 6b7ecd0b1ed658ba5260a14ad9b7c4588aa24d0a.

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Received on Sunday, 8 April 2018 20:47:48 UTC