- From: Arcadio Garcia Salvadores <notifications@github.com>
- Date: Sun, 19 Mar 2017 15:36:45 -0700
- To: w3c/manifest <manifest@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Sunday, 19 March 2017 22:37:16 UTC
I saw point 15 but I somehow missed point 15.1😅 That indeed covers my use case, thanks for your help!
Instead of adding a configuration file, I was thinking about adding a single proprietary manifest member which has an object with all the configuration at its value (that way I would still keep the number of additional members at one), something like this:
```
{
"name": "Pong",
"scope": "gameFiles",
"theme_color": "#4B5",
"background_color": "#000",
"icons": ... ,
"clockwork":{
"components": [
"components.js"
],
"levels": [
"levels.xml"
],
"spritesheets": [
"spritesheets.xml"
],
"screenResolution": {
"w": 320,
"h": 200
},
"dependencies": {
"keyboard": "1.0",
"gamepad": "1.0",
"pointBoxCollision2D": "1.0"
},
"capabilities": [
"ClockworkRuntime"
],
"enginefps": 60,
"animationfps": 60
}
}
```
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Received on Sunday, 19 March 2017 22:37:16 UTC