Re: [w3c/gamepad] Switch from WebIDL arrays to FrozenArray<>s in the IDLs. (#62)

I'm not sure what you mean by "whether it actually made sense to cache the Array".  You want `gamepad.axes === gamepad.axes` to be true, right?  So some caching needs to happen somewhere.

-- 
You are receiving this because you are subscribed to this thread.
Reply to this email directly or view it on GitHub:
https://github.com/w3c/gamepad/pull/62#issuecomment-315778301

Received on Monday, 17 July 2017 15:20:55 UTC