- From: Boris Zbarsky <notifications@github.com>
- Date: Mon, 13 Feb 2017 09:49:40 -0800
- To: heycam/webidl <webidl@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Monday, 13 February 2017 17:50:20 UTC
Oh, and I agree that there are overload uses that are probably somewhat silly. Still in CanvasDrawPath, this: void stroke(); void stroke(Path2D path); can totally be written as `void stroke(optional Path2D path);` as long as you're cool with `stroke(undefined)` not throwing. -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/heycam/webidl/issues/307#issuecomment-279467501
Received on Monday, 13 February 2017 17:50:20 UTC