Re: [whatwg/fullscreen] Option to "trap" the cursor inside the fullscreen window (#99)

I was not fully sure myself whether to post this here or at the Pointer Lock repo. It's somewhere in between. From my perspective it's closer to the Fullscreen API. In the FAQ section (https://w3c.github.io/pointerlock/#why-bundle) they point out a possible solution for trapping the cursor inside any DOM element and providing a more fine grained control, but due to technical issues this will not be implemented yet, which I understand. It's also a way more generic approach compared to what is needed.

It's a very common feature every RTS-like game has which the browser is lacking at the moment.

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Received on Monday, 21 August 2017 08:45:19 UTC