- From: Brandon Jones <notifications@github.com>
- Date: Thu, 15 Sep 2016 18:08:25 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
Received on Friday, 16 September 2016 01:08:53 UTC
I think I'm pretty good with that. Can we perhaps even further scaled back for the immediate moment and start with just:
``` javascript
enum GamepadHapticActuatorType {
"vibration",
};
interface GamepadHapticActuator {
readonly attribute GamepadHapticActuatorType type;
Promise<void> pulse(double value, double duration);
};
```
And work up from there? I like the buffered playback idea but it's a fair amount of extra complexity and probably warrants further discussion. In the meantime I'd really *really* like to get this spec published and linkable quickly. Fortunately the way you have the API segmented means that it can be added in later without any compatibility issues.
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Received on Friday, 16 September 2016 01:08:53 UTC