- From: Kearwood Gilbert <notifications@github.com>
- Date: Wed, 14 Sep 2016 18:10:07 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
Received on Thursday, 15 September 2016 01:10:37 UTC
Example usage of a simple pulse haptic: // Vibrate with an amplitude of 0.7 for 25 ms: gamepad.haptics[0].pulse(0.7, 25.0); -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/32#issuecomment-247204523
Received on Thursday, 15 September 2016 01:10:37 UTC