Re: [w3c/gamepad] Determine how Multi-touch surfaces should be handled. (#27)

It could be possible to have multi-touch surfaces separated into their own property similar to `axes` and `buttons`, e.g. `surfaces`, although this seems like it would be necessary to know the maximum number of touch points allowed for each service.

As for gestures, these seem trickier. If we look at how user use gestures on mobile devices, the input can begin as one type of gesture and end as another, such as when a 2-finger rotation turns into a pinch, so this would need to be handled somehow. Another question seems to be the matter of correctly identifying gestures, as well as what gestures should be supported.

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Received on Sunday, 24 July 2016 12:23:40 UTC