- From: Ryosuke Niwa <notifications@github.com>
- Date: Mon, 11 Jul 2016 00:49:11 -0700
- To: w3c/webcomponents <webcomponents@noreply.github.com>
- Cc:
- Message-ID: <w3c/webcomponents/issues/504/231664302@github.com>
I think the use case outlined here is an interesting one. If I understand it correctly, this is really about introducing a new markup language on top of HTML to render 3D graphics like MathML does for mathematical questions and SVG does for vector images. And I can see that to build something like that, one has to walk across composed/flat tree to see parent/child relationship as they're *presented*. Unfortunately, I don't think this is something we currently support to be implemented in the author code. We don't even support using shadow DOM in SVG/MathML context so the scope and usefulness of shadow DOM is quite limited in that respect. Fundamentally, author code can't see the entire flat / composed tree across all shadow and slot boundaries in the presence of closed shadow trees. e.g. if `motor-node` is inside a shadow tree A, and its shadow host is assigned to another shadow tree B's slot whose parent is a `motor-scene`, then there is no way for `motor-node` or `motor-sconce` to access one another. As things stand, you probably need to limit the use of your library to be entirely in a single tree (and not cross any shadow/slot boundaries). This is an interesting food for thought when we're considering imperative API and more fine grained distribution mechanism in general as well as [Houdini](https://github.com/w3c/css-houdini-drafts/wiki). --- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/webcomponents/issues/504#issuecomment-231664302
Received on Monday, 11 July 2016 07:49:43 UTC