- From: Rick Byers <notifications@github.com>
- Date: Tue, 02 Aug 2016 17:37:26 -0700
- To: w3c/touch-events <touch-events@noreply.github.com>
Received on Wednesday, 3 August 2016 00:48:57 UTC
> +if ('ontouchstart' in window) {
> + // set up event listeners for touch
> + target.addEventListener('touchend', ...);
> + ...
> +} else {
> + // set up event listeners for mouse/keyboard
> + target.addEventListener('click', ...);
> + ...
> +}
> +</code></pre>
> + <p>Instead, developers should handle different forms of input concurrently.</p>
> +<pre class="example"><code>
> +// concurrent "touch AND mouse/keyboard" event binding
> +
> +// set up event listeners for touch
> +target.addEventListener('touchend', ...);
Thanks looks good! Support for InputDeviceCapabilities is only Chrome at the moment, so this is probably the better choice in most situations.
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Received on Wednesday, 3 August 2016 00:48:57 UTC