- From: <bugzilla@jessica.w3.org>
- Date: Sun, 15 Feb 2015 05:19:51 +0000
- To: public-webapps-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=28029 Boris Gjenero <boris.gjenero@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |boris.gjenero@gmail.com --- Comment #2 from Boris Gjenero <boris.gjenero@gmail.com> --- Note that movementX and movementY values described in the pointer lock API are also affected: https://dvcs.w3.org/hg/pointerlock/raw-file/default/index.html#extensions-to-the-mouseevent-interface There is the same loss of precision as with position plus there is also the possibility that slow movement gets rounded to zero and ignored. It may be possible to slowly move the mouse as far as you want without causing any movement to be reported. I can reproduce this in Firefox 35 when using increased layout.css.devPixelsPerPx. A browser could work around this by accumulating sub-pixel motion, but floating point values are a better solution. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Sunday, 15 February 2015 05:19:53 UTC