- From: <bugzilla@jessica.w3.org>
- Date: Fri, 28 Mar 2014 05:52:39 +0000
- To: public-webapps-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=23887 --- Comment #80 from Jonas Sicking <jonas@sicking.cc> --- > > So then XBL1 also has exact same the complex weaving of nodes from different > > trees. > No. In XBL if you have target T, the next target in the chain is always T' I was referring to "normal" nodes here. Both XBL1 and Shadow DOM alternates "normal" nodes from different shadow trees in the event path. I thought this was one of the sources of complexity that you were worried about, but it appears that I misunderstood? So it indeed then seems like the only contentious part here is weather to include insertion points in the event path or not. -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Friday, 28 March 2014 05:52:42 UTC