[Bug 25203] [gamepad] Connected Attribute appears to serve no purpose if the Gamepad object is a snapshot

https://www.w3.org/Bugs/Public/show_bug.cgi?id=25203

--- Comment #3 from Ted Mielczarek [:ted] <ted@mielczarek.org> ---
Balazs: it's mostly a leftover from my implementation that predated
navigator.getGamepads(), where I envisioned you could just hold
GamepadEvent.gamepad in a variable and refer back to it if you didn't want to
use the events. In Firefox it's updated between trips to the event loop. There
are ways to describe this in spec language, but I think it might be simpler to
just spec them as snapshots and change Firefox's behavior to match Chrome and
IE.

I started a thread on public-webapps about this two months ago if you want to
read some arguments for both sides:
http://lists.w3.org/Archives/Public/public-webapps/2014AprJun/0238.html

I didn't find that there was an overwhelming argument in either way, but I'm
leaning towards spec'ing snapshots.

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Received on Wednesday, 18 June 2014 00:02:41 UTC