[Bug 22070] Add input/beforeinput events to D3E [was "Revive textInput"]

https://www.w3.org/Bugs/Public/show_bug.cgi?id=22070

--- Comment #12 from Gary Kacmarcik <garykac@google.com> ---
(In reply to comment #10)
> And, it might be worthwhile to add "inputDevice" attribute which indicates
> the beforeinput is caused by a key press or IME.

What other values would this attribute take: "Keyboard", "IME", ...
   "Voice"?
   "Other"

> getModifierState() is also necessary? I'm not sure about this. I have no
> idea for such cases beforeinput event handlers need to check current
> modifier state.

Agreed, not sure how useful it is. Does anyone know what the motivating use
cases were for this? Especially since it glosses over right/left location
differences and says to track keydown/keyup events manually.

There have been suggestions for a more general "get keyboard state" API.
Perhaps this should be moved and made part of that discussion?

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Received on Saturday, 18 May 2013 01:03:16 UTC