- From: <bugzilla@jessica.w3.org>
- Date: Mon, 25 Mar 2013 12:17:01 +0000
- To: public-webapps-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=21386 Bug ID: 21386 Summary: Should specify how to present d-pads/triggers as buttons Classification: Unclassified Product: WebAppsWG Version: unspecified Hardware: All OS: All Status: NEW Severity: normal Priority: P2 Component: Gamepad Assignee: ted@mielczarek.org Reporter: ted@mielczarek.org QA Contact: public-webapps-bugzilla@w3.org CC: mike@w3.org, public-webapps@w3.org, scott.w3bugzilla@h4ck3r.net Currently the spec requires implementations to express the set of controls on a controller in two arrays: buttons and axes. All of the platform APIs I've used expose a set of buttons and a set of axes, so this makes sense. However, there are also frequently some controls that aren't exposed as either of those, so some internal mapping is required. For example, d-pads are frequently exposed as a "POV hat" (since the USB HID was written in the days of actual flight-stick like joysticks). I think we need to have some spec text that speaks to how to put these controls into the list of buttons/axes so that the list of controls are consistent across browsers (at least for the same OS+driver combination). -- You are receiving this mail because: You are the QA Contact for the bug.
Received on Monday, 25 March 2013 12:17:03 UTC