- From: <bugzilla@jessica.w3.org>
- Date: Mon, 04 Jun 2012 17:00:02 +0000
- To: public-webapps-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17309
Ted Mielczarek [:ted] <ted@mielczarek.org> changed:
What |Removed |Added
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CC| |scott.w3bugzilla@h4ck3r.net
--- Comment #1 from Ted Mielczarek [:ted] <ted@mielczarek.org> 2012-06-04 17:00:01 UTC ---
Hm. This is a good point. I guess leaving it unchanged would be bad, because if
you plugged in a different gamepad, it could reuse the same index, so you could
get bad data.
Since this is JS, and we're writing WebIDL, I guess we could just make this a
nullable type, and say that it must be set to null when the gamepad is
disconnected. Does that sound reasonable?
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Received on Monday, 4 June 2012 17:04:17 UTC