- From: <bugzilla@jessica.w3.org>
- Date: Mon, 04 Jun 2012 16:47:01 +0000
- To: public-webapps-bugzilla@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=17306 Ted Mielczarek [:ted] <ted@mielczarek.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |scott.w3bugzilla@h4ck3r.net --- Comment #1 from Ted Mielczarek [:ted] <ted@mielczarek.org> 2012-06-04 16:47:01 UTC --- It should probably be the timestamp from when the connected event happened. (When the gamepad was first exposed to script.) We should probably clarify what the values of .timestamp are. I think we have two sane options: 1) Equivalent to Date.now(), milliseconds since the epoch (limited time resolution depending on platform). 2) Equivalent to the High Resolution Time spec's DOMHighResTimeStamp values. (fractional milliseconds since page load): http://www.w3.org/TR/2012/WD-hr-time-20120313/#sec-DOMHighResTimeStamp Better resolution + spec'ed to be monotonic. -- Configure bugmail: https://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the QA contact for the bug.
Received on Monday, 4 June 2012 16:48:39 UTC