- From: Jake Verbaten <raynos2@gmail.com>
- Date: Mon, 23 Jun 2014 10:22:17 -0700
- To: public-web-perf@w3.org
- Message-ID: <CAMCMjp1_7dpJ62ZyPsPtDYbd2pzqTOgM+YO6fFVbd0tLdg0-UA@mail.gmail.com>
When implementing / contributing to a requestAnimationFrame polyfill I found this part of the specification. > If calling the operation resulted in an exception being thrown, then catch that exception and ignore it. The way I use `requestAnimationFrame` is to invoke my rendering engine every frame. (specifically it's a React-like virtual-dom rendering engine). I spend a few hours debugging why there was a rendering artifact on my web page and released there was a bug in my rendering engine that was being swallowed by the `requestAnimationFrame` polyfill I was using. My first gut reaction was to remove the painpoint that hid a useful exception from my code ( https://github.com/chrisdickinson/raf/pull/20 ). It seems incredibly unintuitive for a core timing primitive to swallow and ignore exceptions, this makes debugging incredibly difficult and painful. For reference point, reading the `setTimeout` specification ( http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html ) it sounds like it doesn't do any special exception handling.
Received on Monday, 23 June 2014 17:22:47 UTC