- From: Jeffrey Yasskin via GitHub <sysbot+gh@w3.org>
- Date: Wed, 27 Jul 2016 22:43:37 +0000
- To: public-web-bluetooth-log@w3.org
I like having the per-realm boolean (spelled `device.gatt.connected` today) saying whether that realm is holding the physical GATT connection open, because that lets the UA GC the physical connection when no more realms are holding it open, even if some realms still have a reference to the `BluetoothDevice` object. I also like the current state where attempts to use the connection only work if the current realm is holding the connection open, because that means the UA won't GC the physical connection while a realm is actually trying to use it. I don't mind having another boolean saying whether there is a physical GATT connection at all, but what's the use case? > It would be more aligned with currently specified [disconnection behavior](https://webbluetoothcg.github.io/web-bluetooth/#disconnection-events), where Realm is also notified of [`gattserverdisconnected`](https://webbluetoothcg.github.io/web-bluetooth/#eventdef-bluetoothdevice-gattserverdisconnected) in case of physical disconnection I think that's not quite correct: a physical disconnection causes a logical disconnection, and the logical disconnection causes the `gattserverdisconnected` event. For the reverse, a physical connection wouldn't intrinsically cause a logical connection, so we'd want just a `gattserverphysicallyconnected` event. -- GitHub Notification of comment by jyasskin Please view or discuss this issue at https://github.com/WebBluetoothCG/web-bluetooth/issues/256#issuecomment-235744327 using your GitHub account
Received on Wednesday, 27 July 2016 22:43:43 UTC