- From: GAUSMAN, PAUL <pg2483@att.com>
- Date: Fri, 15 Jun 2018 13:18:07 +0000
- To: Nigel Megitt via GitHub <sysbot+gh@w3.org>
- CC: "public-web-and-tv@w3.org" <public-web-and-tv@w3.org>
There could be several counters: - UX time - UX frames - content frames (overall) - content frames (per segment/scene) - scene counter with ID - interstitial frames/time - optional differential timing comparing multiple steams for synchronization Thanks! -Paul Gausman AT&T On Jun 15, 2018, at 5:16 AM, Nigel Megitt via GitHub <sysbot+gh@w3.org> wrote: >> The underlying structure has Movie time and Media time - the former is usually an arbitrary fraction, the latter a ratio specifically designed to represent the timescale of the actual samples, so for US-originated video this will be 1001/30000. > > @kevinmarks-b "media time" is also used elsewhere as a generic term for "the timeline related to the media", independently of the syntax used, i.e. it can be expressed as an arbitrary fraction or a number of frames etc, for example in TTML. > > > > -- > GitHub Notification of comment by nigelmegitt > Please view or discuss this issue at https://urldefense.proofpoint.com/v2/url?u=https-3A__github.com_w3c_media-2Dand-2Dentertainment_issues_4-23issuecomment-2D397562949&d=DwIFaQ&c=LFYZ-o9_HUMeMTSQicvjIg&r=vx0yUsII8vRgr24aHXAFyQ&m=Fmq3N9jKXbcXJoZByAmOuiLZBxnenCtmqFZ2s4vNkK8&s=_7V-zXW9MHjDsmdopwiXPTZCWeZ5O-uePXCuQz_Xg4g&e= using your GitHub account >
Received on Friday, 15 June 2018 13:18:39 UTC