- From: Sangwhan Moon <smoon@opera.com>
- Date: Wed, 17 Dec 2014 17:32:45 +0900
- To: Ingar Mæhlum Arntzen <ingar.arntzen@gmail.com>
- Cc: "public-web-and-tv@w3.org IG" <public-web-and-tv@w3.org>, Njål Borch <njaal.borch@gmail.com>, Dominique Hazael-Massieux <dom@w3.org>, François Daoust <fd@w3.org>
- Message-ID: <CAFWyato8-FydQfpKBJCqBrN3HbZDJCTLD=ZQJyU6cky+tY2Mow@mail.gmail.com>
On Wed, Dec 17, 2014 at 5:31 PM, Sangwhan Moon <smoon@opera.com> wrote: > > > > On Fri, Dec 12, 2014 at 9:50 PM, Ingar Mæhlum Arntzen < > ingar.arntzen@gmail.com> wrote: >> >> >> Dear IG Members >> >> >> We would like to present ourselves to this forum, as we share your >> interest in improving the Web as a platform for broadcast and multi-device >> media, and because we have some contributions which you might find relevant. >> >> My collegue (Njål Borch) and myself (Ingar Arntzen) are researchers >> working for NORUT (Northern Research Institute), Tromsø, Norway. Over the >> last couple of years we have focused on timing, synchronization and media >> control in multi-device media. Currently NORUT is in charge of the >> workpackage that deals with this topic in MediaScape, a FP7 EU project >> aiming to provide a fundament for multi-device Web applications. The >> consortium includes BBC R&D, Vicomtech, IRT, NEC, NORUT, BR and W3C. >> >> To the point: We have invented and developed the concept of "Shared >> Motion", a generic mechanism for synchronization and media control in >> time-sensitive, multi-device Web applications. This mechanism has already >> been included as fundamental component in the multi-device architecture >> explored within the MediaScape project. >> >> To give you a rough idea what this is about: >> - Shared Motion synchronizes *globally*, thus multi-device >> synchronization is not limited to Intranet or specific network carrier. >> - Shared Motion synchronizes across Internet with errors < 10ms, and >> works fine even under poor network conditions (e.g. edge - albeit a modest >> reduction in precision may be expected) >> > > This is a "out of plain curiosity" question, but it wasn't clear from the > paper how the < 10ms synchronization > deals across devices using different codecs - would it be possible to > share how that bit works? > > While I am not a expert in this area, from my experience if a synchronized > seek request happens between > two devices that are decoding using different codecs there is a high > chance of the different streams having > different i-frames, which will require the decoder to advance to a > i-frame, which could end up making the two > devices go out of sync. > > Stream 1: IBBPBBPBBPBBPBBPIBBPBBPBBPBBPBBPI > Stream 2: IBBPBBPIBBPBBPBPBBPIBPBBPBBPBBBPI > ^ > Seek request > ^ > Stream 2 Decode Starts > ^ > Stream 1 Decode Starts > > That should have looked like this: (Silly rich text mail clients.) Stream 1: IBBPBBPBBPBBPBBPIBBPBBPBBPBBPBBPI Stream 2: IBBPBBPIBBPBBPBPBBPIBPBBPBBPBBBPI ^ Seek request ^ Stream 2 Decode Starts ^ Stream 1 Decode Starts -- Sangwhan Moon [Opera Software ASA] Software Engineer | Tokyo, Japan
Received on Wednesday, 17 December 2014 08:33:11 UTC