- From: John M Slatin <john_slatin@austin.utexas.edu>
- Date: Tue, 10 Jan 2006 11:20:53 -0600
- To: <public-wcag-teamb@w3.org>
Subject line pretty much says it. I'm hoping to get some additional mileage out of Becky's we-crafted example for SC 3.2.1 (the one about tabbed interfaces). It would be good to have another example (anybody familiar with navigation in online gaming, e.g., EverQuest and things like that? Or navigation through a Java applet that does some sort of simulation? I'm looking specifically for examples that couldn't be satisfied simply by passing SC 1.3.1 I need a lot of help on this one-- if anyone can chime in before the call tomorrow we may be able to get closure on the call. <sketchyDraft> Title * Using technology-specific techniques to programmatically expose common navigational features. Applicability Technologies that support creation of navigational mechanisms Description When creating navigational mechanisms that are part of the Web content, use features of the chosen technology that are specifically designed to support navigation, or else make sure that components used for navigation can be programmatically determined. ExamplesExample 1: A tabbed dialog within a Web application [Most recent version of Becky's example for 3.2.1; will need to be modified as needed to highlight navigational mechanisms, e.g., arrow keys to move from tab to tab, tab key to move through items in the content] A tab panel user interface is implemented within a delivery unit. The tab panel consists of 5 tabs, each with a different title and content. For example, US News, World News, Weather, Entertainment, and Humor. As the user navigates from tab to tab using the arrow keys, the contents of the delivery unit are updated to reflect the selected tab. For example, when the user navigates to the Humor tab, A short account of a humorous incident is displayed in the tab panel, replacing the previous contents of the panel. This is the expected behavior of a tab panel user interface. The tab key can be used to navigate from the tab panel control to other elements on the page. Example 2: Anyone got anything? Need something that could be described without reference to a specific technology, e.g., navigation in a game? Or a simulation applet? Related resources Not sure what should go here. DHTML Roadmap (relevant to this example), but what about resources for other technologies? Tests Procedure Expected results </sketchyDraft> "Good design is accessible design." John Slatin, Ph.D. Director, Accessibility Institute University of Texas at Austin FAC 248C 1 University Station G9600 Austin, TX 78712 ph 512-495-4288, f 512-495-4524 email jslatin@mail.utexas.edu web http://www.utexas.edu/research/accessibility/
Received on Tuesday, 10 January 2006 17:21:05 UTC