- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Mon, 9 Nov 2015 17:45:36 +0000
- To: public-pointer-events@w3.org, public-touchevents@w3.org
That's OS/hardware level though, isn't it? Same way that on the Surface, thanks to "palm blocking", you can't actually use touch, stylus and trackpad in any combination (which is why my demos usually need an external mouse and external stylus, to demonstrate that in principle - minus any OS/hardware interference - you CAN have multiple input types simultaneously, and multiple isPrimary pointers - one per type) P On 09/11/2015 17:42, Rick Byers wrote: > Very cool, thanks! > > Note that if you use touch + mouse events at the same time (eg. on a > Chromebook pixel) it flips back and forth between showing touch only and > showing mouse only. > > Rick > > On Mon, Nov 9, 2015 at 8:14 AM, Patrick H. Lauke <redux@splintered.co.uk > <mailto:redux@splintered.co.uk>> wrote: > > Nothing groundbreaking, but just wanted to share this: made a (very > hacky) change to my mouse/touch events/pointer events tracker demo > to now output some event information, visually. > > https://twitter.com/patrick_h_lauke/status/663720156670107648 > > Performance is abysmal, as I obviously still do far too much > calculating/drawing per event...but this is meant more for quick > presentation demo purposes, rather than production. > > P > -- > Patrick H. Lauke > > www.splintered.co.uk <http://www.splintered.co.uk> | > https://github.com/patrickhlauke > http://flickr.com/photos/redux/ | http://redux.deviantart.com > twitter: @patrick_h_lauke | skype: patrick_h_lauke > > -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Monday, 9 November 2015 17:46:04 UTC