- From: Patrick H. Lauke <redux@splintered.co.uk>
- Date: Fri, 16 Jan 2015 21:56:48 +0000
- To: public-touchevents@w3.org
On 16/01/2015 21:18, Rick Byers wrote: > On Fri, Jan 16, 2015 at 4:04 PM, Patrick H. Lauke > <redux@splintered.co.uk <mailto:redux@splintered.co.uk>> wrote: > Only question is: as "click" is currently handled as a compatibility > event as well in the TE model, would the above also kill "click"? > > > Why do you say click is handled as a compatibility event? I was basing that on the behavior I observed following preventDefault...but fair enough, as TE doesn't currently define what is and isn't a compat event, this was purely my gut assumption. > I consider TE > to be pretty similar to PE in the regard that "mouse*" events are for > compat, but "click" supplies real semantics / value outside of compat Oh, I agree. Again, was basing this - erroneously perhaps - on my observation of what happens when you preventDefault. > var clickEvent = ('ontouchstart' in window ? 'touchend' : 'click'); > blah.addEventListener(__clickEvent, function() { ... }, false); > > > Whoa - detecting a 'tap' is more involved than that in practice. You > don't want your 'click' function to fire for every swipe, or fire > multiple times after a multi-touch, right? This code isn't mine, and it's simplified, but mirror stuff I've actually seen used in practice in the wild as a "performance trick" to remove the 300ms back in the day. Ok, so if this proposal is purely about suppressing the various mouseover > mousemove > mousedown > mouseup compat event sequences, then it won't help with the above naive 300ms circumvention I've seen. What use cases are you thinking of then? Things like dropdowns/panels appearing on mouseover (as we can then programmatically suppress that mouseover compat from being fired, so any incoming mouseover is guaranteed to be from an actual mouse)? If so, I'd still tend toward method on event :) (and I guess the "don't fire twice...once for touchend, once for click" type scenario can be disambiguated with the other proposed way of signalling that the click was derived from a touch action). P -- Patrick H. Lauke www.splintered.co.uk | https://github.com/patrickhlauke http://flickr.com/photos/redux/ | http://redux.deviantart.com twitter: @patrick_h_lauke | skype: patrick_h_lauke
Received on Friday, 16 January 2015 21:57:14 UTC