- From: Cameron McCormack <cam@mcc.id.au>
- Date: Mon, 04 Feb 2013 13:34:56 +1100
- To: "Levantovsky, Vladimir" <Vladimir.Levantovsky@monotype.com>
- CC: Leonard Rosenthol <lrosenth@adobe.com>, "public-svgopentype@w3.org" <public-svgopentype@w3.org>
On 4/02/13 1:26 PM, Levantovsky, Vladimir wrote: > Correct me if I am wrong but it seems that this approach would > require that both the static view of the glyph and the first frame of > its animated version must be identical. I don't think it is a > reasonable assumption and is also one that would be very limiting > from a design perspective. That's not the case, since there is a difference between not applying animation elements at all versus rendering the glyph at time 0s. For example: <g glyphid="1"> <circle cx="10" cy="10" r="5"> <animate attributeName="r" values="0; 10; 0" dur="2s" repeatCount="indefinite"/> </circle> </g> For non-animated rendering situations, the circle would have radius 5, but in animated rendering situations the first frame of the animation would have radius 0. > P.S. Are you going to discuss both proposals at the meeting (yours > and the one that was previously brought up by Adobe)? I wish this had > been announced in advance so that more interested parties could take > part in the discussion. Sorry about that; I only recently had time to put something together. Dirk tells me that Sairus will call in to our meeting. We do not need to make any decisions this week -- it is more just to publicise our version of the proposal, and for us as a group to look at the differences between the two. I'm hopeful we'll be able to resolve the differences. :)
Received on Monday, 4 February 2013 02:35:25 UTC