- From: Vincent Hardy <vhardy@adobe.com>
- Date: Fri, 5 Aug 2011 16:36:35 -0700
- To: "Tab Atkins Jr." <jackalmage@gmail.com>, Cyril Concolato <cyril.concolato@telecom-paristech.fr>
- CC: SVG Working Group WG <public-svg-wg@w3.org>
On 8/5/11 10:24 AM, "Tab Atkins Jr." <jackalmage@gmail.com> wrote: >On Fri, Aug 5, 2011 at 4:08 AM, Cyril Concolato ><cyril.concolato@telecom-paristech.fr> wrote: >> Hi all, >> >> Following up on ACTION-3100, I've set up a page describing the features >>that >> are in SVG Tiny 1.2 but not in SVG 1.1 2nd Ed. The page is here: >> http://www.w3.org/Graphics/SVG/WG/wiki/SVG_Tiny_1.2_feature_backport >> I may have missed some or made mistakes. Please review it and >>comment/modify >> the page. >> This closes the action. > >Small question related to this. > >Given that colors are already paint servers in SVG, what's the purpose >of <solidColor>? Originally, <solidColor> was introduced because solid colors where the only type of paint server that could only used by value and not by reference. A gradient could be shared by multiple elements, not a solid color. >Is it solely to allow you to fill with a >partially-transparent color? If so, it seems like we could address >this easily by just adopting the additional color functions defined in >CSS. > >~TJ >
Received on Friday, 5 August 2011 23:37:14 UTC