RE: agenda for the F2F


 A few comments about the Advanced Gradients draft:

1. Support for mesh gradients is now in Cairo trunk.

2. After my experience in hand-writing code to make the meshes on my
Coons Patch Mesh Gradients page[1], I really doubt that meshes will be
hand written. Having said that, it might be that one wants to edit them
by hand so keeping the syntax easy to read is important.

3. A compact representation is not the only reason to use a gradient
rather than a bitmap... don't forget that gradients are scalable while
bitmaps are not.



Received on Saturday, 26 February 2011 16:32:34 UTC