- From: Owen Shepherd <owen.shepherd@e43.eu>
- Date: Tue, 04 Nov 2014 20:58:05 +0000
- To: "public-socialweb@w3.org" <public-socialweb@w3.org>
- Message-ID: <54593DDD.8080307@e43.eu>
As I work on the proposed spec which I'll be submitting imminently as a basis for our social API, it occurs to me that we really ought to (A) work out our base types (as Evan brought up earlier this week), and (B) work our our classification system. I figure that we have three broad groups of Objects: * "Actors" - people, robots, etc. The "users" of our social system, whether sentient or not. * "Content objects" - notes, articles, videos, etc. These are "passive" objects - they can only be created and acted on by the previous o With "Media" as a subclass for things like videos and audio, which share a common property set * "Other" - Things like groups, which don't really fall into either of the two previous categories This gives us an ontology somewhat like this (where each indent level implies a subclass relationship) * as:Object - Base type o as:Actor? A "producer"/"consumer" in AS ontology + as:Person - A human being + Others for "bots"? o as:<Something> (Content objects; This is kind of like what Tantek would call a post) Can have things like comments, list of people who like, etc + as:Note - shortform text (e.g. a tweet) + as:Article - longform text + as:Media(Object?) - Various types of multimedia (all share common properties) # as:Audio # as:Video # as:Image # ... + as:Location + as:Collection + ... o as:Group This then gives us a basis for declaring common properties (e.g. a Person doesn't have comments, but all content objects do) Thoughts? Owen
Received on Tuesday, 4 November 2014 20:58:39 UTC