- From: Owen Shepherd <owen.shepherd@e43.eu>
- Date: Tue, 04 Nov 2014 20:58:05 +0000
- To: "public-socialweb@w3.org" <public-socialweb@w3.org>
- Message-ID: <54593DDD.8080307@e43.eu>
As I work on the proposed spec which I'll be submitting imminently as a
basis for our social API, it occurs to me that we really ought to (A)
work out our base types (as Evan brought up earlier this week), and (B)
work our our classification system.
I figure that we have three broad groups of Objects:
* "Actors" - people, robots, etc. The "users" of our social system,
whether sentient or not.
* "Content objects" - notes, articles, videos, etc. These are
"passive" objects - they can only be created and acted on by the
previous
o With "Media" as a subclass for things like videos and audio,
which share a common property set
* "Other" - Things like groups, which don't really fall into either of
the two previous categories
This gives us an ontology somewhat like this (where each indent level
implies a subclass relationship)
* as:Object - Base type
o as:Actor?
A "producer"/"consumer" in AS ontology
+ as:Person - A human being
+ Others for "bots"?
o as:<Something> (Content objects; This is kind of like what
Tantek would call a post)
Can have things like comments, list of people who like, etc
+ as:Note - shortform text (e.g. a tweet)
+ as:Article - longform text
+ as:Media(Object?) - Various types of multimedia (all share
common properties)
# as:Audio
# as:Video
# as:Image
# ...
+ as:Location
+ as:Collection
+ ...
o as:Group
This then gives us a basis for declaring common properties (e.g. a
Person doesn't have comments, but all content objects do)
Thoughts?
Owen
Received on Tuesday, 4 November 2014 20:58:39 UTC